Notatki i linki a propos frameworków do platform retro
Gameboy
emulator/debugger (Windows, ale działa z Wine)
Game Boy / Game Boy Color engine pod pisanie gier w C albo asm, używa rozszerzonego GBDK 2020.
devkit w oparciu o SDCC
RGBDS (Rednex Game Boy Development System) assembler/linker, wbrew pozorom nie do DSa tylko do GameBoy i GameBoy Color
kombajnik do robienia gier, w zasadzie bez programowania, taki AGD z ZX Spectrum
Gameboy Tile Designer
http://www.devrs.com/gb/hmgd/gbtd.html
gdbk MacOS
https://gist.github.com/keztricks/863349fd597f8e43f42976a1ca19e263
Emulatory (win+mac os)
Przydatne linki:
opis toolsów do GB
https://gbdev.io/guides/tools.html
pandocs – tech ref GameBoy
kopalnia linków:
https://gbdev.io/resources.html
Game Boy: Complete Technical Reference by gekkio
https://gekkio.fi/files/gb-docs/gbctr.pdf
https://gbdev.io/gb-asm-tutorial/index
https://github.com/Prof9/PixelPet
https://github.com/gingemonster/GameBoyPngConverter
https://github.com/bbbbbr/gimp-tilemap-gb (eksportuje GBR i GBM!)
https://github.com/shonumi/gbe-plus
https://gbdev.io/guides/tools.html#optimizing-for-gbdk
http://www.loirak.com/gameboy/gbprog.php
https://github.com/gitendo/bmp2cgb
https://bitnenfer.com/blog/2020/05/14/Merken-breakdown.html
GAMEBOY ADVANCE
DUsK, a library for gameboy advance development
gbsenpai: GB Studio Extended Nominal Player Adaptation/Interface
awesome-gbadev: A curated list of Game Boy Advance development resources
GBA Tools and Software | GBAtemp.net – The Independent Video Game Community
Writing a Game Boy Advance Game | reinterpretcast.com
GitHub – 138paulmiller/EdGBA: IDE for Gameboy Advance games
Visual Boy Advance – Game Boy Advance (GBA) Emulator
Gameboy Advance Dev Workflow in 2020 – James Grimwood – GameDev.net
Choosing tools for Game Boy development | gbdev.io
tutorials how to make Gameboy game
NINTENDO DS